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10/12/2020 Slowing down
October 12, 2020
by
Holo74
So, with the game design doc being made. I have decided that the blog posts and there won't be any more videos and these blog posts will only be once per month instead of every week. There isn't eno...
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10/4/2020 Making the game
October 05, 2020
by
Holo74
Currently, the game is going through a major overhaul. My game design document went from 3 pages to 7 and counting. This is probably the turning point where if I can finish the document then I can f...
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9/27/2020 World Building
September 28, 2020
by
Holo74
I've updated the world just a tiny bit. I've made more of the lore for the world as well. This week, I took a break from programming and modelling and switched over to making more detailed future pl...
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9/20/2020 Boss AI nearly complete!
September 21, 2020
by
Holo74
Hello wonderful people, unfortunately I can't show you things right now because the cutscene script is completely borked and Godot won't allow me to disable the cameras for the cutscene.... yay. Howe...
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9/13/2020 Boss and Cutscene!
September 14, 2020
by
Holo74
Hello Lovely's! I hope all of you had a fantastic week. Cause mine was this and this I found out what happens when I use the Godot's IK rigging. This is not supposed to happen to the boss. I've al...
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9/6/2020 Quick Progress and Lots Done
September 06, 2020
by
Holo74
I have so many things done this week. For one, I changed my import method from Blender to Godot so that things are much easier and closer to what they look like in Blender. It also allows me to chan...
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8/30/2020 Progress!!!
August 30, 2020
by
Holo74
Progress has been happening this week! So, I have fixed the bugs with the editor and was able to start making progress on modelling the first level. This is the first area that I spent about an hour...
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8/23/2020 Fears, Tears, Fixed... Nope
August 23, 2020
by
Holo74
If the title wasn't confusing enough let me lay it out for you. Half way through this week I was coding the rest of the world manager to be able to load in other rooms. I had a few people test my le...
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8/16/2020 Updates and Feedback
August 16, 2020
by
Holo74
This week I made 3 versions of the first room. It is very underwhelming because it feels like it was thrown together in 30 seconds. It kind of was after I thought about what I expected in the room i...
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8/8/2020 Back on track with some problems
August 08, 2020
by
Holo74
Hello!!! I am back with the almost full map of the first section. This seems bigger than it probably is. One of the reasons why it isn't fully done is because I focused on the critical pathways rat...
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8/2/2020 Back on track with some problems
August 02, 2020
by
Holo74
This weeks progress is slim to show but I have a basic understanding of how AI should work (it is a lot of unique code that I might be able to make modular. That is to say that I am now spending more...
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Getting back on track
July 26, 2020
by
Holo74
So, I didn't get an update out yesterday because not a lot of progress is being made with the map making. My current plan though is to go back to the game docs and design a more purposeful game idea...
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Much earlier than normal update
July 22, 2020
by
Holo74
Alright, so I went out on a small vacation of 5 or so days. I wasn't able to do much and it is the reason why I posted much earlier than usual last week as well. It is also one of the reasons why I...
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7m15w20 Making the insides of a tree
July 15, 2020
by
Holo74
Welcome back to the world of... oh it doesn't have a name just yet. What you are looking at is the skeleton of the first level that you will be exploring. Making the pathways is probably the hardest...
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7m10f20 Designing the world and first area
July 10, 2020
by
Holo74
Holy cow. I am not a level designer nor a creative person. I am having to go to other people to ensure that what I am making makes sense and has a cool feeling to it. The first area is sort of turn...
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7m3s20 Input mapping is here
July 03, 2020
by
Holo74
It took so much longer than I thought to get input mapping. However, I got it and now that I got it I will be working towards a demo project that showcases exactly what this game will be about. This...
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6m27s20 Menus Menus Menus
June 27, 2020
by
Holo74
Hello! This week I have implemented saving, loading, the options menu in the title screen and cleaned up some code. Saving is still experimental a little. I got rid of the debug area but it can sti...
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6m19f20 Some sounds and a death animation
June 19, 2020
by
Holo74
HELLO MY PEOPLES... ok maybe don't do that again. For this week of Mind Bender (name in progress) I have decided that we need sounds. Unfortunately, I only have 3 sounds but it is enough to show th...
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6m12f20 The first area itteration has been made
June 12, 2020
by
Holo74
I have spent most of this week creating the tutorial area. That is just a fraction of the size that I hope most other areas will be. Now, the sad part is that this is just a white boxed level. No c...
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6m5f20y
June 05, 2020
by
Holo74
First and for most. Thank you to: Alec Markarian, Benjamin Stanley, and Brandon Fedie. Without these fine fellows, I would have been stuck making a worse document that would have been a lot more mes...
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5m30t20 Hell Has Broken Loose
May 30, 2020
by
Holo74
This week is hopefully the slowest I will have. There were about 3 days in which I didn't do anything as I was very frustrated at work and having to come home only to really sleep and then wake up an...
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5m21t20 Not Much
May 21, 2020
by
Holo74
So, not much was done. I added proper damage to the player for fall damage. I added in a leaning while you wall run. I tried to add a thing that displays information under the cross hair but that d...
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5m16f20 Health Bar and finalized movement
May 16, 2020
by
Holo74
Alright, so I found out that if I program for more than 5 hours at a time without a break I get worn out at the end of the day and need to push myself away from development otherwise I won't be able t...
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5m9s20 Character abilities and Better UI
May 09, 2020
by
Holo74
I went through the UI of everything so that it looks better. I also added more upgrades and a better collision for the feet so that it feels a bit better. There is also a lot more values that I am g...
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Mind Bender Start
May 01, 2020
by
Holo74
#Start
I have worked on this for a little while. I am still a novice game developer but I want to continue building this game and developing it beyond what I have done for my other side projects. I will be...
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