9/20/2020 Boss AI nearly complete!
Oughtplorers » Devlog
Hello wonderful people, unfortunately I can't show you things right now because the cutscene script is completely borked and Godot won't allow me to disable the cameras for the cutscene.... yay. However, once the cutscene is complete then I will update this post with a gif of the fight as it stands.
Edit: Finally!!! The AI is done and the fight is complete. Now I just need to add on the visuals to the fight and it should be all done.
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Oughtplorers
Status | In development |
Author | Holo74 |
Genre | Platformer |
Tags | 3D, 3D Platformer, First-Person, Godot, Singleplayer |
More posts
- 10/12/2020 Slowing downOct 12, 2020
- 10/4/2020 Making the gameOct 05, 2020
- 9/27/2020 World BuildingSep 28, 2020
- 9/13/2020 Boss and Cutscene!Sep 14, 2020
- 9/6/2020 Quick Progress and Lots DoneSep 06, 2020
- 8/30/2020 Progress!!!Aug 30, 2020
- 8/23/2020 Fears, Tears, Fixed... NopeAug 23, 2020
- 8/16/2020 Updates and FeedbackAug 16, 2020
- 8/8/2020 Back on track with some problemsAug 08, 2020
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