9/27/2020 World Building
Oughtplorers » Devlog
I've updated the world just a tiny bit. I've made more of the lore for the world as well. This week, I took a break from programming and modelling and switched over to making more detailed future plans for how I want boss fights to go and the look and feel of everything. I'm even revamping the current map with all of its doors to be more open. There is a lot that needs to be done and most of it needs to be planned out first before we can move forward as fast as we used to. Thank all of you for understanding.
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Oughtplorers
Status | In development |
Author | Holo74 |
Genre | Platformer |
Tags | 3D, 3D Platformer, First-Person, Godot, Singleplayer |
More posts
- 10/12/2020 Slowing downOct 12, 2020
- 10/4/2020 Making the gameOct 05, 2020
- 9/20/2020 Boss AI nearly complete!Sep 21, 2020
- 9/13/2020 Boss and Cutscene!Sep 14, 2020
- 9/6/2020 Quick Progress and Lots DoneSep 06, 2020
- 8/30/2020 Progress!!!Aug 30, 2020
- 8/23/2020 Fears, Tears, Fixed... NopeAug 23, 2020
- 8/16/2020 Updates and FeedbackAug 16, 2020
- 8/8/2020 Back on track with some problemsAug 08, 2020
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