6m19f20 Some sounds and a death animation
HELLO MY PEOPLES... ok maybe don't do that again. For this week of Mind Bender (name in progress) I have decided that we need sounds. Unfortunately, I only have 3 sounds but it is enough to show that I can do player sounds. The down side is that the player shooting and taking damage and so on so forth with my current set up needs a little more tweaking. While my slow brain decides how to figure out that problem I decided that after almost 4 weeks of having a health bar that the player should probably die at some point. I got the first death animation in, but it is just the camera dropping to the ground. Hopefully with a HUD I can make it a lot more interesting. Finally, I'm working in the saving and loading again! The down side is that it is confusing as heck and takes a few hours to program which in my daily life is about 2 days worth of programming or 3. It may be longer now that I jinxed it. Last thing last, I would like to give credit to barefoam for posting his sound on free sounds so that I may use them as a place holder for my jumping sound effect. Here is his link https://freesound.org/people/bareform/sounds/218721/. Finally, thank you to Disagree for posting his Running on ground sound effect which I used for my running and walking sounds. The link to that https://freesound.org/people/Disagree/sounds/433725/.
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Oughtplorers
Status | In development |
Author | Holo74 |
Genre | Platformer |
Tags | 3D, 3D Platformer, First-Person, Godot, Singleplayer |
More posts
- 10/12/2020 Slowing downOct 12, 2020
- 10/4/2020 Making the gameOct 05, 2020
- 9/27/2020 World BuildingSep 28, 2020
- 9/20/2020 Boss AI nearly complete!Sep 21, 2020
- 9/13/2020 Boss and Cutscene!Sep 14, 2020
- 9/6/2020 Quick Progress and Lots DoneSep 06, 2020
- 8/30/2020 Progress!!!Aug 30, 2020
- 8/23/2020 Fears, Tears, Fixed... NopeAug 23, 2020
- 8/16/2020 Updates and FeedbackAug 16, 2020
- 8/8/2020 Back on track with some problemsAug 08, 2020
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