5m9s20 Character abilities and Better UI
Oughtplorers » Devlog
I went through the UI of everything so that it looks better. I also added more upgrades and a better collision for the feet so that it feels a bit better. There is also a lot more values that I am going to be testing and getting feedback on. I'm going to be adding in weapons and some of the final abilities for the player. Those final abilities and weapons will be a bit more tricky to implement meaning their hard coded rather than having just straight values to work with. After those final abilities and weapons are added, I'll then be moving onto enemy design or making a better saving and loading and menu screens. I want to create some of the world building and lore before I add random enemies that won't appear ever.
Files
MindBenderWindows.zip 20 MB
May 09, 2020
MindBenderLinux.zip 35 MB
May 09, 2020
MindBender.x86_64.zip 23 MB
May 09, 2020
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Oughtplorers
Status | In development |
Author | Holo74 |
Genre | Platformer |
Tags | 3D, 3D Platformer, First-Person, Godot, Singleplayer |
More posts
- 10/12/2020 Slowing downOct 12, 2020
- 10/4/2020 Making the gameOct 05, 2020
- 9/27/2020 World BuildingSep 28, 2020
- 9/20/2020 Boss AI nearly complete!Sep 21, 2020
- 9/13/2020 Boss and Cutscene!Sep 14, 2020
- 9/6/2020 Quick Progress and Lots DoneSep 06, 2020
- 8/30/2020 Progress!!!Aug 30, 2020
- 8/23/2020 Fears, Tears, Fixed... NopeAug 23, 2020
- 8/16/2020 Updates and FeedbackAug 16, 2020
- 8/8/2020 Back on track with some problemsAug 08, 2020
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